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A Nice Little Cryptography Primer

By itss | 28/06/2021
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Pun Intended.

Category: Technology
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  • Epic Games' New Vibe-Coded Launcher Is 46% Faster Than Steam
    by BeauHD on 14/10/2026 at 9:00 pm

    Epic has launched a preview of a new AI-generated Games Launcher that it says cold-starts 46% faster than Steam. Neowin reports: Epic commissioned a third-party company to benchmark this new launcher in its current Preview build versus the Steam client on Windows machines. The results reported that Epic's client is 46% faster than Valve's client during cold starts, clocking in at 5.47 seconds compared to Steam taking 10.07 seconds. When you restore both apps from system tray background states, the new client takes 0.36 seconds while Steam takes 0.42 seconds, according to the report. Speed aside, Epic says the new launcher gets a better interface, dedicated title summary pages, and custom top bars. "The updated client also lets players aggregate external PC game libraries, toggle between grid or list views, and monitor storage write rates alongside download queues," reports Neowin. Epic Games says Fortnite will finally come to Linux through this new client once Easy Anti-Cheat is rebuilt and kernel-level security agreements are established with major Linux distros. Read more of this story at Slashdot.

  • US Tech Giants Warn Europe That Data Sovereignty Requirements Could Cost $128 Billion
    by BeauHD on 14/10/2026 at 8:00 pm

    A study commissioned by CCIA Europe, whose members include Amazon, Google, and Meta, estimates that the EU's proposed Cloud and AI Development Act could impose 115 billion euros ($128 billion) in costs over a decade as governments and companies migrate workloads and rewrite software. The figure is more than six times the European Commission's upper estimate. However, roughly 80 billion euros ($89 billion) of it comes from a modeled scenario assuming sovereignty rules are extended to 25% of cloud workloads in essential private-sector industries.The Register reports: The report specifically targets Article 31 of the proposed legislation, which it says could allow the Commission to extend sovereignty requirements into essential private-sector services. CCIA argues that forcing businesses to move away from existing cloud infrastructure could trigger expensive software redevelopment projects, with code rewriting and re-architecting accounting for 69 percent of its estimated costs. Luxembourg would apparently take the biggest hit, with the study putting the cost at 1,711 euros per worker over ten years. Denmark (905 euros), Austria (900 euros), and Finland (864 euros) also face hefty bills, as does Ireland (856 euros), which hosts the European headquarters of several US tech giants. CCIA is urging EU governments to overhaul the proposed legislation, limit sovereignty restrictions to sensitive workloads, and abandon requirements based on corporate origin or personnel nationality in favor of what it calls risk-based technical safeguards. "Member States cannot rely on the Commission's incomplete estimates when deciding CADA's strict sovereignty requirements for cloud and AI providers," said Mitchell Rutledge, CCIA Europe's policy manager. "Taxpayers and businesses will foot the bill, yet the official assessment missed 70 percent of CADA's true impact." For AWS and Google, offering European customers greater control over their data also helps retain business that might otherwise migrate to European competitors. It's a rather convenient arrangement: sell customers sovereignty on one hand, while an industry association representing your interests warns governments against imposing too much of it on the other. Read more of this story at Slashdot.

  • Google Is Silently Linking Your Phone Number Across All Signed-In Accounts
    by BeauHD on 14/10/2026 at 7:00 pm

    Google has made Android's phone-number verification opt-out, automatically verifying and associating a device's phone number with every Google account signed in on that phone, including secondary and work accounts. Android Authority reports: As spotted in a recent Reddit thread, users report receiving confirmation emails out of the blue from "noreply-phone-verification@google.com" stating that their phone number has been verified. The feature, known in Google settings as "Phone number verification," links your active phone number across all Google accounts signed in on the same phone, including secondary profiles, work accounts, and throwaway handles. Google's support documentation has long noted that it periodically re-verifies your device's phone number to keep communication and recovery features up to date. However, this support page was updated sometime between August and October 2025 to add this rather aggressive behavior of turning on phone number verification by default, as well as adding all phone numbers to all Google accounts signed in on the device. To disable automatic phone number verification on Android, open your phone's Settings app, tap Google, and select the All Services tab. Under Privacy & Security, find Phone number verification and turn off Verify phone numbers automatically. "[T]urning off the phone number verification toggle only prevents future linking," notes the report. "If Google has already attached your number across secondary accounts, you will need to open your Google Account Personal Info page, head to Contact info > Phone, and manually remove the number from each profile where it doesn't belong." Is this conversation helpful so far? Read more of this story at Slashdot.

  • Anthropic Warns Small AI Models Could Self-Replicate Through IoT Devices
    by BeauHD on 14/10/2026 at 6:00 pm

    An anonymous reader quotes a report from Ars Technica: AI company Anthropic is warning that advances in small AI models could soon usher in a new era of self-replicating malware that's capable of infecting smart fridges, vacuum cleaners, and a wide range of other Internet-of-things devices and is more resistant to takedown. By next year, smaller AI models may be able to autonomously self-replicate on all kinds of IoT devices, the company said. Eventually, the capability could enable computer worms, which propagate without requiring human interaction and are capable of infecting unfamiliar IoT devices. An experiment the company performed recently revealed significant challenges in bringing such an AI malware replicator to fruition, so the finding is necessarily tempered. Still, the results do raise concerns about the possibility of new forms of computer worms. Anthropic further warned not only about the new potential malware, but also that it could be difficult to stop. In its blog post, it wrote that "a replicator like this would be challenging to shut down, since there's no centralized point to shut off -- though it may be slow (with a doubling time of days). Unlike non-AI malware, it could also figure out unfamiliar devices on its own." Smaller AI models require much less powerful hardware to run than do frontier models. Anthropic ran small open-weight models on real or simulated low-cost, off-brand Android TV boxes and other types of IoT hardware. Company researchers found that by using quantization to represent the models using fewer bits and splitting the workloads into "shards" running on each device, the models were able to establish inference, meaning that the model weights loaded and could generate output. [...] This finding was the starting point for further research that asked: Would it be possible for small models to create self-replicating infections that run themselves on IoT devices the way traditional IoT worms, like Mirai, install DDoS code and other payloads? Unlike Mirai, these AI worms could pose a much higher threat, since the models could tailor exploits and payloads dynamically, depending on the target. Once such an infection chain began, it might also be harder for defenders to stop it. "Such an 'AI worm' could carry its model weights with it as it reproduces (or re-download them from a public hub), and then run inference directly on compromised hardware," Anthropic said. "Effectively, the weights would become part of the malware payload." Further reading: Anthropic Bans Cruelty Toward Claude Read more of this story at Slashdot.

  • Google Play Now Lets Anyone Build Private, Vibe-Coded Apps That Run On Android
    by BeauHD on 14/10/2026 at 5:00 pm

    Google Play is adding support for private personal Android apps, allowing users to build an app with tools like Google AI Studio and run it on their own devices without publishing it publicly to the Play Store. "These personal apps won't show up in Google Play's search or listing pages, and won't be shared with anyone except for the app's creator," reports TechCrunch. From the report: The idea comes as more people are experimenting with building their own applications via AI for specific, personal needs. However, being able to use that app on their own Android device has meant publishing to Google Play, making it accessible to the Play Store's some 3 billion users. That led many to limit their vibe-coding efforts to web apps that could run on any device instead of something built natively for Android. Now, Google says Android device owners can vibe-code an app using Google AI Studio, then launch it for their own use. These apps are still required to comply with Google Play's existing policies but allow users to experiment more directly with building apps for Android. Initially, the feature will be available to users in the U.S., age 18 and up. [...] In the months ahead, the company said that users will be able to share their vibe-coded creations with a network of trusted friends. That means the apps you built for family or friends, or maybe your child's T-ball league, could be used with a small group of people, without having to go public on the Play Store. And if the app ever really becomes popular, there will be a way to shift the personal app to one that's published on the Google Play Store for everyone to try, after completing the trust and safety reviews. Read more of this story at Slashdot.

  • Netflix Cuts About 6% of Jobs In Biggest Layoffs Since 2022
    by BeauHD on 14/10/2026 at 4:00 pm

    Netflix is laying off about 1,000 employees, or 6% of its workforce, in its largest round of cuts since 2022. The company says its business remains strong, but it is facing growing pressure from YouTube, TikTok, and other rivals. Reuters reports: The bulk of the job cuts would be in Netflix's product, tech, legal and human-resources teams, the email Co-CEOs Greg Peters and Ted Sarandos sent to employees on Wednesday showed. "Our mission -- to entertain the world -- is ambitious, and delivering on it requires us to be disciplined about where we prioritize our people âand resources," they said in the memo. "Our business is strong and growing, and we remain on track to deliver our full-year forecast." Read more of this story at Slashdot.

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